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NPC Generator

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Advanced [show]


Heward Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, and he perpetually has his sickle ready. His black hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Impeccable. Bonds: Poor. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Heward Harlan, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 17000 cp.


Social Check DCs


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears a worn and beaten armor. He has moderate length red hair. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: Nicholas was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Athletic, Persistence. Flaws: Addict, Depressed. Bonds: Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Nicholas Ramsey, Male Human Druid 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Red-brown spinel (90 gp).


Social Check DCs


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His brown hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Trey Hamilton, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Athletics +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Randal Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Randal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Shy. Bonds: Religious, Job. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Randal Enfield, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 37000 sp.


Social Check DCs


Tim Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His hair is white and curly. His blue eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Tim Bentley, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs

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