Gerard Upton, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and human compassion
Ideals: Professionalism, Artistic. Flaws: Insane, PTSD. Bonds: Attractive. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp. Jet (60 gp). Star ruby (1400 gp). Smoky quartz (20 gp). Zircon (20 gp). 1 Minor magic item.
Trey Kent, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean grey cloak covering his clean studded leather. His hair is long and auburn with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trey was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Further expansion of business.
Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Superior lock. 1 Good lock. 1 Magnifying glass.
Balimaar Springfield, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He wears a deerstalker hat to hide his balding. His eyes are a pleasant violet.
Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Disciplined, Joker, Gifted, Logical. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Darkwood Buckler. 1 Banded mail.
John Hayley, Male Human [Permalink]
Personal [hide]
Description: A 5'11" northern man, he prefers to wear white clothing when he does not wear armor. He has white hair. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, John will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 7 years.
Motivation: He's in love; and he wants to get laid
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 34000 sp.
Thomas Crawford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. He has styled his silver hair well, parting it to the right. His violet eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.
History: He was always a brilliant, if unscrupulous mind. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Disciplined, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp.
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