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Advanced [show]


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears brown painted combat armor at almost all times. His silver hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gomory was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Gomory Enfield, Male Human Warrior 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Iolite (70 gp).


Social Check DCs


Diggory Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Opinionated, Entrepeneur. Flaws: Racist, Fearful. Bonds: Job. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Diggory Ramsey, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)14 (+2) 5 (-3)9 (-1)
Skills Persuasion +1, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. He has done his best to style his chestnut hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Secretive, Greedy. Bonds: Attractive. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Alexandre Kensley, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Superior lock.


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: This man wears white trousers with brown and white striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Adventurer, Has a crush. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Aldous York, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Guy Hallewell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His hair is white and curly. His eyes are green and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his singing dream.

Motivation: A deep hatred of illithids; and he is compelled to act according to his religious beliefs

Ideals: Joker, Artistic. Bonds: Religious, Rich, Enemies. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Guy Hallewell, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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