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Advanced [show]


Hunter Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses in brown turtlenecks beneath a green coat with tan slacks. His skin is also unnaturally pale. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast forest. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Hunter Cholmondeley, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Bernard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His long white hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Addict, Lazy, Insane. Bonds: Attractive. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Bernard Cornish, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 8 (-1)8 (-1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Average lock. 1 Bullseye lantern.


Social Check DCs


Gomory Mori, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, and carries scimitars. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Impulsive, Fearful, Mundane. Bonds: Attractive. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Gomory Mori, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Moonstone (40 gp). White pearl (90 gp). Moonstone (40 gp). Hematite (5 gp). 1 Chain shirt.


Social Check DCs


Henry Richie, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with Stetson hat. His blonde hair is braided into rings. His brown eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Born to a Carpenter, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has achieved small success as a Performer.

Motivation: He is unsatisfied with his job.

Flaws: Hedonist. Bonds: Family, Poor, Job. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Henry Richie, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His white hair has been sun bleached extensively. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Diggory Tickle, Male Human Fighter 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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