Gerald Weld, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He has a large brown mantle and cape that has been intricately interwoven into his grey robe, marred by chocolates. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich southern family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. In the meantime he has taken over work as a Doctor and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Rich. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Solomon Hampton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man usually wears his brown robe and has his sword always slung over his shoulder. His hair is silver, silky, and of moderate length. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the south, but his parents moved at a very young age to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Bonds: Attractive, Family, Immigrant, Religious. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Hubert Snowdon, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green coat over a black low-cut shirt, and a broad hat upon his head. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Bellfounder and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, Fearful, PTSD. Bonds: Mentor. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 22000 cp. 1 Everburning torch. 7 Acid flasks.
Randal Digby, Male Human [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. His broad hat is riddled with cuts and holes. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Depressed, Hedonist. Bonds: Military. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 cp. Deep blue spinel (300 gp). Red garnet (90 gp). Red garnet (90 gp). Alexandrite (300 gp).
Richard Hastings, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His blonde hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Justice, Logical. Bonds: Attractive, Religious, Nature. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
Possessions: 600 gp.
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