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NPC Generator

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Advanced [show]


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Interpreter. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Gomory Hayes, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)5 (-3) 9 (-1)12 (+1)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 43000 sp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His hair is black and curly. His eyes are likewise amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: Gifted from a young age, Kyle studied abroad. In his 16th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many brigands want him driven away; and he would like to get married and retire

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Enemies, Has a crush. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Peyton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Walpole, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Attractive, Rich, Religious, Family. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Ernest Walpole, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 700 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Don Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears an entirely white suit with pastel socks and a vest with buckled shoes. He keeps his brown hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Doctor, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Military, Poor. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Don Thorpe, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Norman England, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered black stockings. He has a moderate pudge and is not very fit. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Bonds: Enemies, Mentor, Job, Rich. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Norman England, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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