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Advanced [show]


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. He is bald on top and has large white tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He got into the Cartwright business at a young age. After coming to the age of reason, Gilbert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Expand his business.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Gilbert Darby, Male Human Sorcerer 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 13 (+1)18 (+4)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1500 gp.


Social Check DCs


Charles Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his brown hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy, self-centered, vain, and jealous.

History: When he was but 5 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered music. He left for the east, certain he would find work there.

Motivation: Revenge; and he feels kind of lost in life

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Charles Fidget, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)8 (-1) 12 (+1)18 (+4)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Remington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His blonde hair is lengthy. His violet eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Banker business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Henry Remington, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Alexandrite (600 gp). Pink pearl (120 gp). Pink pearl (120 gp).


Social Check DCs


Ernest Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries a battered scythe and tarnished crossbow as well. His blonde hair is braided into rings. His eyes are a pleasant brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Adventurer, Rich. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Roscoe, Male Human Barbarian 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is greasy and uncared for. His hazel eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Churchill, Male Human Barbarian 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Auran, Gnome, Druidic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 10000 sp. Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs

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