Trym Marley, Male Human [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered green stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the right. His brown eyes are slightly larger than normal.
Personality: Trym is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: He has money and likes to spend it; and marry his sister to traveling adventurers
Flaws: Depressed, Shy, Mundane. Bonds: Family, Rich. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1100 gp. Star rose quartz (70 gp).
Robert Langdon, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dark leathers with embroidery. His head has been shaved. He has a dull look in his gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 4 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly, Impulsive. Bonds: Religious, Adventurer, Immigrant. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Bertram Melancon, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Mercenary does, and sports empty pouches on his belt. His head has been shaved. He has a tattooed face.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 500 gp. Violet garnet (700 gp). Deep green spinel (80 gp). Sard (30 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a green coat, and is pretty ugly. He wears his golden hair up. His blue eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.
History: A powerful slaver made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Trey Atterton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a worn and beaten armor, marred by chocolates. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Eccentric and domineering, Trey will drive conversation. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is greedy
Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 83 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
Possessions: 500 gp.
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