Theobald Kimberley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He wants revenge against gnolls; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Emotional, Disease. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 37000 sp. 4 Tanglefoot bags. 1 Alchemist’s fire. 4 Holy water. 1 Alchemist’s fire.
Alex Fidget, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His red hair is knotted and matted. His violet eyes dart from person to person.
Personality: He has always had a great fascination with Human culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised by priests from a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions
Flaws: Racist, Fearful. Bonds: Religious, Mentor. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy blonde beard and wild blonde hair. He has several tiny emerald earrings on each ear.
Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp.
Richard Langley, Male Human [Permalink]
Personal [hide]
Description: A 5'7" southern man, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His long white hair reaches down to his waist. His eyes are amber.
Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 6 years.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp. Malachite (13 gp). Deep green spinel (70 gp). 1 Minor magic item.
Hunter Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears blue leather gloves, a blue jacket, and tight pants. With bright silver hair and a scraggly beard. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Optimist, Gifted. Flaws: Impulsive, Depressed. Bonds: Immigrant. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 60 pp. Violet garnet (1500 gp). Lapis lazuli (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
