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NPC Generator

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Advanced [show]


Tim Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Entrepeneur, Justice, Athletic. Bonds: Rich, Has a crush. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Dalton, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1 Darkwood Shield.


Social Check DCs


John Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered crossbow and tarnished ceremonial dagger as well. He sports a long red beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: John was born the youngest of three triplets. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Opinionated. Flaws: Depressed. Bonds: Military, Family. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

John Yorke, Male Human Wizard 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. Freshwater pearl (13 gp). Deep green spinel (130 gp).


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a shortspear. He has a small bristly mustache and wavy chestnut hair. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich northern family. Peter was born on a far northern plains where he grew up under the tutelage of his father, an expert Painter. He now mingles about in high society.

Motivation: To clean up the streets; and money/treasure

Ideals: Justice. Flaws: Shy. Bonds: Rich, Immigrant, Guardian. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Denholm, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Golden pearl (130 gp). Star ruby (500 gp).


Social Check DCs


Gerard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerard was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and he is wracked by social anxiety

Ideals: Joker, Extrovert. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Gerard Kitchur, Male Human Druid 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 4000 sp. Tiger eye turquoise (15 gp). Violet garnet (300 gp).


Social Check DCs


Clerebold Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has a moderate pudge and is not very fit. His hair is short and red. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: Clerebold was born the youngest of three triplets. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Family, Military, Has a crush. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Clerebold Everleigh, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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