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NPC Generator

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Advanced [show]


Norman Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He is portly but not overly obese. His blonde hair is braided into rings. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Norman will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Fighting. Bonds: Adventurer, Family, Religious. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Huxley, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. Obsidian (4 gp). Rhodochrosite (4 gp).


Social Check DCs


Gilbert Chatham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear green pants and tee shirts. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: Gilbert was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist, Philantrophist. Bonds: Attractive, Mentor, Adventurer. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Gilbert Chatham, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Amber (80 gp). Chrysoprase (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dean Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in black turtlenecks beneath a green coat with brown slacks. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Slave, Religious, Poor, Adventurer. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Dean Atherton, Male Human Wizard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp. Brown-green garnet (150 gp). Jet (150 gp). 1 Minor magic item.


Social Check DCs


Simon Landon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is dressed in a clean grey cloak covering his clean studded leather. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well.

Flaws: Depressed. Bonds: Attractive, Family, Religious, Job. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Simon Landon, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Azurite (10 gp).


Social Check DCs


Guy Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long chestnut beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Philantrophist, Artistic. Flaws: PTSD. Bonds: Rich. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Guy Warwick, Male Human Commoner 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 15 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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