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NPC Generator

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Advanced [show]


Dustin Conway, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports brown clothing, slightly heavier than average wear. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Dustin Conway, Male Human Rogue 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white leather gloves, a white jacket, and tight pants. He has styled his blonde hair well, parting it to the left. His green eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Optimist. Bonds: Adventurer, Military, Rich, Job. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Gerard Mitchell, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and tan tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy white beard and wild white hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a jeweler and was forced into it by his family

Flaws: Insane. Bonds: Adventurer, Family, Rich. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Theodoric Everleigh, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, tan cloak. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Religious, Immigrant. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Bradly, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp.


Social Check DCs


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long silver beard with little hanging trinkets. His eyes are likewise green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Apothecary business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Cynical, Mundane. Bonds: Job. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Shelley, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs

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