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NPC Generator

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Advanced [show]


Clerebold Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of shortbows on his belt, each one with a amethyst on the hilt. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Religious, Family. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Clerebold Whitby, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears violet leather gloves, a violet jacket, and tight pants. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Ernest Brandon, Male Human Sorcerer 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Terran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 5000 sp. Moss agate (6 gp). Deep green spinel (120 gp). Zircon (70 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Enfield, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: Chad was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent mother; and doesn't want to be a server and was forced into it by his family

Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Poor, Family. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Chad Enfield, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)6 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 30 pp. Star rose quartz (60 gp). Coral (140 gp).


Social Check DCs


Manfred Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His auburn hair is still thick. His blue eyes peer out from beneath his Stetson brown hat.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 11 years.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Manfred Astley, Male Human Commoner 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Cory Compton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cory hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Joker. Flaws: Insomniac. Bonds: Slave, Attractive, Enemies, Immigrant. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Cory Compton, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs

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