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NPC Generator

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Advanced [show]


Raymond Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair and beard is wavy and long. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: Raymond was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Ideals: Optimist, Professionalism. Bonds: Family, Job, Rich. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Blythe, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow coat over a violet low-cut shirt, and a top hat upon his head. His golden hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Mortician.

Motivation: To be a Barkeep again; and retire the richest man in the north

Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Rich, Job. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Anselm Walcott, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Charles Wheatley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer, Rich, Family. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Charles Wheatley, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Aquan, Ignan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown shirt with thin black vertical stripes and pastel pants. He sports a flattop hair cut. He has a dull look in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: When he was but 8 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic, PTSD. Bonds: Immigrant. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Henry Rutland, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Norman Clapham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears black painted combat armor at almost all times. His white hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult.

Ideals: Joker. Bonds: Attractive, Poor. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Norman Clapham, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Emerald (800 gp). Smoky quartz (70 gp).


Social Check DCs

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