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NPC Generator

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Advanced [show]


Balimaar Beckwith, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His hair is blonde and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Addict, Selfish. Bonds: Poor, Job. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Balimaar Beckwith, Male Human Barbarian 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)17 (+3) 10 (+0)8 (-1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Giant, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Miles Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white clothing when he does not wear armor. He is bald on top and has large white tufts of hair around his ears. His amber eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. Miles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. One day when Miles was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Miles was heart-stricken from the event, and his father started working long hours to provde for them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Ugly, Shy, Mundane, PTSD. Bonds: Immigrant, Family. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Miles Cotton, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Black star sapphire (500 gp). Rhodochrosite (15 gp). Hematite (15 gp). 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs


Roger Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears professional attire. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Roger Darby, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Chad Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: Chad was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Gifted, Philantrophist. Flaws: Mundane, Racist. Bonds: Attractive, Family. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Chad Harper, Male Human Rogue 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)7 (-2) 18 (+4)11 (+0)
Skills Insight +7, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Marston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his green robe and has his nunchaku always slung over his shoulder. His golden hair is still thick. His fierce green eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Gomory Marston, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)5 (-3) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1300 sp.


Social Check DCs

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