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Henry Ryley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Cartwright does. His brown hair is kept up in a ponytail inside a broad hat. His brown unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Job, Rich. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Henry Ryley, Male Human Barbarian 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)9 (-1) 5 (-3)15 (+2)
Skills Perception +0, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, his parents were killed by a dire rats raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Huxley, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)5 (-3) 10 (+0)13 (+1)
Skills Athletics +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 8000 cp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Roger Van Es, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long chestnut beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.

History: Roger was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Roger Van Es, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)17 (+3) 13 (+1)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1200 sp.


Social Check DCs


Simon Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Addict. Bonds: Enemies, Adventurer, Rich. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Simon Kelsey, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy golden hair. His gray eyes are passionate and lively.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and an old rival family wants him found

Ideals: Joker, Entrepeneur. Flaws: Insane, Depressed. Bonds: Family. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Ernest Marley, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 17 (+3)7 (-2)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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