Kody Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is wracked by social anxiety; and he wants to get laid
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Immigrant, Has a crush. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20 pp.
Miles Thackeray, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and is dressed in a clean white cloak covering his clean studded leather. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south to a Interpreter, Miles learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Job, Has a crush. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 15000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Gomory Tatum, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gomory was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Trym Riley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His blonde hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Greedy, Selfish, Disease. Bonds: Attractive, Adventurer. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Percival Atherton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His hair is long and white with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His amber eyes peer out from beneath his wide-brimmed green hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Laborer and found it very stressful. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: To be a Blacksmith again; and he'd like to take his coworkers down a peg
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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