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NPC Generator

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Advanced [show]


Kyle Ogden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light red in addition to tight pants and is in decent physical shape. He has styled his chestnut hair well, parting it to the left. His eyes are gray and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kyle was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and a deep hatred of illithids

Ideals: Gifted. Flaws: Depressed, Shy. Bonds: Family, Enemies. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Kyle Ogden, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20 pp.


Social Check DCs


Justin Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. In his 18th year, his parents were killed by a goblins raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Money/treasure.

Ideals: Logical, Fighting. Bonds: Rich, Attractive, Enemies. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Justin Livingstone, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Raymond Huxley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Knight, who enjoyed hunting, Raymond was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Insane, Impulsive, Addict. Bonds: Nature, Family. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Raymond Huxley, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Tiger eye turquoise (8 gp). Coral (60 gp).


Social Check DCs


Simon Burton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His hair is white and curly. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Family, Immigrant, Adventurer. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Burton, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 17 (+3)12 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. With a patchy golden beard and wild golden hair. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: The child of a Spy, who enjoyed hunting, Trym was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father.

Flaws: Ugly, Impulsive. Bonds: Family, Adventurer, Nature. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Trym Stanford, Male Human Adept 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 110 pp.


Social Check DCs

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