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NPC Generator

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Advanced [show]


John Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright red hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, John and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic, PTSD. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

John Gresham, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Hubert Cotton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears many layers of old clothing at all times. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Hubert Cotton, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Chatham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears a broad hat to cover his moderate length brown hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Chatham, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Peter Altham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is heavily combed to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. He worked as a nervous Hunter and found it very stressful. He struck the Hunter job and began his own company from there.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Peter Altham, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 40000 cp.


Social Check DCs


Percival Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of glaives, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his father.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Entrepeneur, Logical. Flaws: Insane. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Compton, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 pp. Amethyst (60 gp). Alexandrite (1600 gp). Sard (50 gp).


Social Check DCs

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