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Advanced [show]


Charles Easton, Male Human [Permalink]

Personal [hide]

Description: This man sports pastel clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Charles hails from a village terrorized by orcs. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Flaws: Hedonist, Impulsive. Bonds: Job, Enemies. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Charles Easton, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 10000 cp. Deep blue spinel (900 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Bernard Stansfield, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is also unnaturally pale. His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, In love. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Stansfield, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)18 (+4) 10 (+0)16 (+3)
Skills Investigation +6, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He wears a top hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Hunter Windsor, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears a worn and beaten armor. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Bonds: Attractive, Poor, Immigrant. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Compton, Male Human Druid 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 400 gp. Bloodstone (30 gp). Rich purple corundum (800 gp). Azurite (5 gp).


Social Check DCs


Theobald Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears white leather gloves, a white jacket, and tight pants. He has a hunchback. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Hunter, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Military. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Theobald Eastoft, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 8 (-1)15 (+2)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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