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NPC Generator

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Advanced [show]


Trey Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His golden hair is matted, messy, and big. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Trey Gladstone, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 4 (-3)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Golden yellow topaz (1400 gp). Moonstone (20 gp).


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, black, dusty cloak, and a wedding ring on his left hand. He wears his golden hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gerard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: He is greedy; and someone believes him a fraud

Flaws: Mundane. Bonds: In love, Job, Rich, Enemies. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Gerard Bentham, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 7 (-2)13 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Henry Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. Since then, he has sought to make the best of life.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Fighting, Optimist. Flaws: Racist, Mundane. Bonds: Attractive, Enemies. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Henry Landon, Male Human Commoner 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Onyx (70 gp).


Social Check DCs


Arnold Walpole, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He keeps his brown hair in a flapper bob. His blue eyes dart from person to person.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Arnold Walpole, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 10000 cp.


Social Check DCs


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a black and tan robe with the hood down, he is not a threatening figure. His hair is golden and curly. He has brown eyes.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people

Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Military, Adventurer. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Robert Halsey, Male Human Ranger 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Red spinel (160 gp). Amethyst (160 gp). 1 Minor magic item.


Social Check DCs

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