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NPC Generator

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Advanced [show]


Anselm Winchester, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and dresses well, typically a more casual-formal manner. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Ploughman. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Anselm Winchester, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp. Alexandrite (1200 gp). Jasper (80 gp). Hematite (6 gp). Pink pearl (130 gp).


Social Check DCs


Adelard Beitz, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue painted combat armor at almost all times. His chestnut hair is braided into rings. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Wants to open a new tavern; and he has a crush on the local dilettante

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Adelard Beitz, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 11000 cp. 1 Half-Plate.


Social Check DCs


Lance Copeland, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple green robe with black stripes complete with hood. He is muscular with a powerful set of arms. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Family, Rich. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Copeland, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 13 (+1)6 (-2)
Skills Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Black pearl (1000 gp). Rock crystal (40 gp).


Social Check DCs


Justin Gracey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his lance. His hair is greying and his face has many wrinkles. His brown eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Emotional, Shy. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Justin Gracey, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky grey painted plate armor. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Family, In love. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Kyle Sherwood, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3

Possessions: 300 gp. Violet garnet (1100 gp). Smoky quartz (40 gp). Jasper (40 gp).


Social Check DCs

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