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NPC Generator

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Advanced [show]


Diggory Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. He wears a wide-brimmed hat to cover his moderate length black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Diggory was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Interpreter. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Snowdon, Male Human Barbarian 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long chestnut beard with little hanging trinkets. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Trey studied abroad. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Trey Berkeley, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)6 (-2)
Skills Arcana +2, Deception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Tenley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears red cloth garments or leather armor, marred by chocolates. His silver hair is smooth and relatively long. He has gray eyes and a red hat with a brown feather.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Ugly, Impulsive. Bonds: Job, Religious, Family. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Tenley, Male Human Expert 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 7 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)15 (+2) 8 (-1)14 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. Cloth of gold vestments (140 gp).


Social Check DCs


Alexandre Law, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His moppish silver hair is in a traditional bowl cut. His eyes are amber.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Painter for hire.

Motivation: To pay off his debts; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Law, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Athletics +6, History +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: Richard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Richard Halsey, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs

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