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NPC Generator

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Advanced [show]


Hugh Stapleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan wide-brimmed hat and tan clothes and is in decent physical shape. His moppish brown hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Architect and found it very stressful. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Hugh Stapleton, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 6 (-2)6 (-2)
Skills Athletics +5, Deception +1
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Chad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He typically wears black cloth garments or leather armor. He has a hunchback. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Priest.

Motivation: To be a Mortician again; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Military. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Chad Cumberbatch, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Alexandre Remington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in pastel turtlenecks beneath a yellow coat with red slacks. He is bald on top and has large red tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Alexandre was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Ugly, Addict, Antagonistic. Bonds: Religious, Family. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Alexandre Remington, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)6 (-2) 16 (+3)12 (+1)
Skills Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Emsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His hair is short and white. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. William's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

William Emsworth, Male Human Paladin 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Kyle Mori, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair and beard is wavy and long. His eyes are gray.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Job, Nature, Adventurer. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Kyle Mori, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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