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Advanced [show]


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a robe, a symbol of luck around his neck, and a greatsword on his belt. His hair is black, silky, and of moderate length. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Anselm hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Anselm Kendall, Male Human Wizard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hale, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright white suits and hats. His golden hair is long and unkept. His brown eyes peer out from beneath his Stetson white hat.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast plains. He was an apprentice working in his father's forge. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Disease, Depressed. Bonds: Nature, Job. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Hale, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)6 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long golden beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Thomas Denholm, Male Human Aristocrat 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 700 gp. Violet garnet (1500 gp). Zircon (80 gp). Freshwater pearl (7 gp). Red-brown spinel (160 gp). Peridot (80 gp). Silver pearl (160 gp).


Social Check DCs


Alex Peyton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He has chestnut hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Alex was born with his mother's beautiful face. He worked as a nervous Ploughman and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and wants to raise his children well

Flaws: Hedonist. Bonds: Job, Attractive, Has a crush, Family. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Peyton, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ralf Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Ralf was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Artistic, Gifted. Flaws: Ugly, Greedy. Bonds: Rich, Job. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Ralf Eastaughffe, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Hourglass.


Social Check DCs

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