Patrick Wade, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Patrick and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1800 gp).
Ernest Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel small hat and pastel clothes. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Tanner, but he got bored and became a Priest. He has achieved small success as a Priest.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Job. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Skelton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His black hair is slicked back into a classic pompadour. His eyes are likewise green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Bookbinder profession.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: To be a Bookbinder again; and he is currently in port desperately looking for someone to get him out
Flaws: Depressed. Bonds: Slave, Job, Military, Adventurer. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 32000 sp. 1 Minor magic item.
Dean Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His hair, while still mostly red, has prominent grey streaks. His eyes are hazel.
Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and further expansion of business
Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Percival Snowdon, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears green trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has moderate length brown hair. He has gleaming, smiling gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the large cave and found the beat up scythe and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Slave, Nature. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
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