Hubert Davenport, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with feathered hat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His thin eyebrows rest above his beady blue eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered
History: Hubert was raised in a hard working conservative environment. In his 18th year, his parents were killed by a dire rats raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He struck the Soapmaker job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 8000 sp.
Heward Thorpe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy black pantaloons and a red scarf. He keeps his silver hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Heward was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Job, Rich. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Simon Harlow, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in earthy colors with a blue and green handkerchief worn on his right side. His black hair is cut short with large spiked bangs in the front. He has amber eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Simon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove his worth to the world; and he has passion for adventuring and risk
Flaws: Emotional, Forgetful, Impulsive. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jocelyn Morley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with deerstalker hat. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Solomon Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He has always had a great fascination with Human culture. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and human compassion
Flaws: Ugly, Racist, Mundane. Bonds: Poor, Military. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.
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