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Advanced [show]


Reynard Vance, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. His black hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Reynard was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Human compassion.

Flaws: Racist. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Vance, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1300 sp.


Social Check DCs


Roland Clinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears green cloth garments or leather armor. He wears a deerstalker hat to cover his moderate length silver hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Roland hails from a village terrorized by brigands. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roland Clinton, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers violet and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His red hair is smooth and relatively long. His eyes are blue and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Impeccable, Fighting. Flaws: Ugly, Greedy. Bonds: Adventurer. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Gunter Badger, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his kukri. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Norman studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Norman Beckwith, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)8 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Theodoric Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His red hair is knotted and matted. He has gray eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: Theodoric was born with his mother's beautiful face. His childhood dream was to be a Jeweler, but he was a colossal failure. He has never given up on his writing dream.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Theodoric Hornsby, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Golden pearl (80 gp). Golden yellow topaz (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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