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NPC Generator

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Advanced [show]


Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered west to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Terse, PTSD. Bonds: Rich, Enemies. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Guy Hayley, Male Human Warrior 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)7 (-2) 12 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 gp. A delicate brass dragon egg (100 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hayden, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. His auburn hair and beard is wavy and long. His thin eyebrows rest above his beady green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and many orcs want him driven away

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Trym Hayden, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Leighton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy green suit. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Professionalism, Gifted. Flaws: Emotional. Bonds: Attractive, Rich, Family. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Everard Leighton, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Gilbert Hartford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His golden hair is greasy and uncared for. This blue eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: He was born into a rich family. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Military. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Gilbert Hartford, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. Chrysoberyl (60 gp). Moss agate (7 gp). White pearl (60 gp). Deep green spinel (60 gp). 1 Superior lock. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his blonde hair to look like a famous performer. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Armorer, who enjoyed hunting, Robert was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer, Nature. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Barlow, Male Human Aristocrat 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5

Possessions: 2000 sp. Red garnet (160 gp).


Social Check DCs

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