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NPC Generator

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Advanced [show]


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He is physically well-built. His head has been shaved. This hazel eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Atherton, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)4 (-3) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Dustin Milton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing a long, white cloak. His left hand appears badly burned and disfigured. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insane, Terse, Shy. Bonds: Rich, Mentor. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Dustin Milton, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 17 (+3)8 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Sydney, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Bonds: Rich, Enemies, Attractive. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Everard Sydney, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1300 sp.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He carries a battered rapier and tarnished hand crossbow as well. His hair is auburn and curly. His green eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Extrovert. Bonds: Religious, Mentor. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Norman Dumph, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 8 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 22000 sp.


Social Check DCs


Trey Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Soapmaker, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Dilettante.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: In love, Poor, Job. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Trollope, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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