Manfred Pickering, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. With a patchy black beard and wild black hair. His eyes are violet and catlike.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Manfred was born with his father's beautiful face. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Flaws: Addict, Secretive, Depressed. Bonds: Attractive, Slave. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Drogo Stanley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Barkeep. His hair is white and curly. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: From birth he was tutored by a cruel and relentless mentor. In his 15th year, his parents were killed by a orcs raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He wants to get laid; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Bonds: Attractive, Job, In love, Mentor, Enemies, Has a crush. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Minor magic item.
Diggory Shelby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. His black hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a servant and was forced into it by his family
Flaws: Ugly, Disease. Bonds: Immigrant, Military. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit. 1 Hourglass. 1 Healer’s kit.
Frederick Dalton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak. He has a moderate pudge and is not very fit. His brown hair and beard is wavy and long. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a Unemployed, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and wants his loneliness to end
Flaws: Mundane, Antagonistic. Bonds: Mentor, Poor, Immigrant, Has a crush. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (400 gp).
Miles Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has wavy golden hair. He has green eyes and a violet hat with a white feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Miles was born in the north. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Adventurer, Nature. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1300 gp.
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