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Advanced [show]


Simon Byron, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length auburn hair. His fierce brown eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He would rather hide behind his crafts than deal with other people.

History: Simon was born with his mother's beautiful face. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Simon Byron, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Malachite (10 gp).


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His hair, while still mostly brown, has prominent grey streaks. His violet eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 6 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, In love. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Bertram Axton, Male Human Monk 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 6 (-2)11 (+0)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Tatum, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He prefers to wear flannel. He sports a long auburn beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Insane, Shy. Bonds: Poor, In love. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Ernest Tatum, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Roland Stanley, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear white clothing when he does not wear armor. His clothes are grease stained in places. His silver hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Roland was born on a far western desert where he grew up under the tutelage of his mother, an expert Healer. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Roland Stanley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Miles Benson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Bonds: Poor, Attractive, Adventurer. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Miles Benson, Male Human Monk 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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