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Percival Atherton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears professional attire. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Rich. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Atherton, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His long silver hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Joker. Flaws: Hedonist, Insane. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Geoffrey Merton, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Trey Reed, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears skinny pants and wears a tan and green robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up. His half smiles and brown eyes are beguiling and draw you in.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Depressed, Impulsive. Bonds: Slave, Attractive, Nature. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Trey Reed, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Bernard Graeme, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and typically wears white cloth garments or leather armor. His skin is also unnaturally pale. He wears a wide-brimmed hat to cover his moderate length white hair. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born several months after his mother was called into army service. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family, Military. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Bernard Graeme, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Jasper (80 gp). Star rose quartz (80 gp). Aquamarine (1100 gp).


Social Check DCs


Gunter Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Gunter Harrington, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 40 pp. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs

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