Jocelyn Middleton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy black pantaloons and a tan scarf. He sports a flattop hair cut. His thin eyebrows rest above his beady hazel eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Religious, Adventurer. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Gunter Blythe, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a red cloak and cross-gartered yellow stockings. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. His blue eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Architect. He is frequently practicing swordplay.
History: Born to a Healer, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business.
Bonds: Poor, Immigrant, Job, Military, Family. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Gunter Crawford, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His hair is red and very short. His eyes are a pleasant hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter was born on a far western forest where he grew up under the tutelage of his father, an expert Seamstress. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 10 pp. Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Everard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair is still thick. His brown unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of dire rats; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Attractive, Military. Occupation: Banker
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 14000 cp.
Alexandre Clare, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His golden hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Bowyer, who enjoyed hunting, Alexandre was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: A necklace of small pink pearls (1000 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
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