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Advanced [show]


Conrad Abram, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with red lining and desert motifs, and a wedding ring on his left hand. His hair is always cut to a buzz. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Opinionated, Extrovert. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Abram, Male Human Warrior 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp. Aquamarine (1200 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Tim Remington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears just a tan suit. His brown hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he seems to be bored by most things

Flaws: Mundane, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Remington, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +7, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp. Red-brown spinel (150 gp). Bloodstone (30 gp). Rhodochrosite (5 gp). Chalcedony (30 gp).


Social Check DCs


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears black leather gloves, a black jacket, and tight pants. He has no hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Ernest will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a desert tribe. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Ernest Barlow, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90 pp. 1 Antitoxin.


Social Check DCs


Everard Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His moppish black hair is in a traditional bowl cut. This gray eyed easterner is not easily forgotten.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Healer, but he got bored and became a Merchant. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east; and regain custody of his son

Ideals: Entrepeneur. Bonds: Job, Family, Rich, Adventurer. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Everard Darlington, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Athletics +0, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Bertram Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tan vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a flapper bob. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, Insane, Racist. Bonds: Slave. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Bertram Kirby, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. Red garnet (60 gp). Eye agate (16 gp). Iolite (80 gp). 1 Masterwork Light wooden shield. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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