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NPC Generator

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Advanced [show]


Geoffrey Bristol, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears an entirely grey suit with brown socks and a vest with buckled shoes. His skin is also unnaturally pale. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Immigrant. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Geoffrey Bristol, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)12 (+1) 14 (+2)18 (+4)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Cloth of gold vestments (80 gp). Silver chalice with lapis lazuli gems (80 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Norman Marleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Marleigh, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 47000 sp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Dean Huxley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mayor.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Flaws: Shy, Hedonist, Greedy. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Dean Huxley, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reynard Asheton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is wearing colorful clothing, dressed as a Brewer. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Persistence. Flaws: Secretive, Antagonistic. Bonds: Rich, Has a crush. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Reynard Asheton, Male Human Wizard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Theodoric Browning, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. His brown hair is greasy and uncared for. His eyes are amber and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Mentor. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Browning, Male Human Warrior 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 7 (-2)11 (+0)
Skills Arcana +6, Athletics +4
Senses Passive Perception 8
Languages Common, Infernal, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 30000 cp. Fiery yellow corundum (1300 gp). Chrysoprase (60 gp). Moss agate (14 gp). 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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