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NPC Generator

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Advanced [show]


Diggory Southey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a simple green robe with tan stripes complete with hood. His chestnut hair and beard is wavy and long. His fierce amber eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Adventurer, Family. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Diggory Southey, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple white robe with brown stripes complete with hood. His silver hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Depressed. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Randal Hayden, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 7 (-2)16 (+3)
Skills Religion +4, Stealth +7
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. Aquamarine (1500 gp). Banded agate (11 gp).


Social Check DCs


Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears just a violet suit. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Impulsive. Bonds: Slave, Attractive, Mentor. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Conrad Gentry, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Everleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He is bald on top and has large silver tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Everleigh, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He keeps his red hair in a pixie cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Norman hails from a village terrorized by dire rats. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Optimist. Bonds: Family, Enemies, Adventurer. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Allerton, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Blue quartz (14 gp). Coral (90 gp). White pearl (90 gp). Zircon (50 gp). 1 Half-Plate.


Social Check DCs

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