Don Stafford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a red cloak and cross-gartered yellow stockings. He is bald on top and has large silver tufts of hair around his ears. His gray unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Flaws: Ugly, Disease, Addict. Bonds: Immigrant, Military. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 21 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Citrine (20 gp). Tourmaline (110 gp). Violet garnet (900 gp). Moss agate (7 gp).
Trey Garfield, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears bulky grey painted plate armor. His long brown hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trey was born in the north. At a young age he loved to build and create. In his 10th year, his parents were killed by a goblins raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Many goblins want him driven away; and wants to open a new tavern
Ideals: Athletic, Fighting, Persistence. Bonds: Job, Enemies. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Rolf Axton, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he has the majority of his body covered in plate. His golden hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and to protect his home
Flaws: Ugly, Impulsive. Bonds: Guardian, Rich. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp.
Percival Rodney, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with feathered hat. His long golden hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.
History: He got into the Ploughman business at a young age. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Gifted. Flaws: Sensitive. Bonds: Has a crush, Job, Family. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3200 sp. Sard (50 gp).
Raymond Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His moppish red hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Slave. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
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