Gerard Charlton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a crossbow. He has done his best to style his silver hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the south to a Miner, Gerard learned a great deal about his mother's area of expertise. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Gifted. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Lewis Alton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants, and carries shortbows. His auburn hair is cut short. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Lewis was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 pp. Azurite (16 gp). Eye agate (16 gp). Alexandrite (1500 gp). Red garnet (100 gp).
Gilbert Chatham, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.
History: He got into the Junk Dealer business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Hale, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer, Slave. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Sylvan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 14000 cp. 1 Minor magic item.
Arnold Garrick, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of quarterstaffs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and to share knowledge with the world
Ideals: Fighting, Logical, Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Religious. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 16000 cp.
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