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NPC Generator

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Advanced [show]


Gerald Roscoe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy black suit, and a wedding ring on his right hand. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He worked as a nervous Layabout and found it very stressful. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, In love, Adventurer, Job. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Roscoe, Male Human Commoner 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Athletics +3, Deception +7
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +7

Possessions: 1200 gp.


Social Check DCs


Anselm Snape, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his shortbow ready. His auburn hair is drawn into a tight pony tail with a card scrunchie. He has amber eyes and a green hat with a red feather.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Anselm Snape, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 10 (+0)6 (-2)
Skills Deception +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Solid gold idol (300 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears professional attire. His auburn hair is knotted and matted. He has a dull look in his brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family, Poor. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Everard Shirley, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Peridot (50 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His golden hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with music.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Geoffrey Holton, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Silver pearl (70 gp).


Social Check DCs


Richard Byron, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Rich, Slave. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Richard Byron, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 100 gp. Peridot (70 gp). Obsidian (15 gp). Red garnet (80 gp).


Social Check DCs

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