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Advanced [show]


Theodoric Branson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. With bright chestnut hair and a scraggly beard. His eyes are blue and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: To protect his home; and to reunite with his old friends

Ideals: Artistic. Bonds: Attractive, Poor, Guardian, Adventurer. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Theodoric Branson, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp.


Social Check DCs


Alexandre Coombs, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy black hair. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Adventurer. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Coombs, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Chrysoprase (50 gp). Zircon (50 gp).


Social Check DCs


Adam Marley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He wears a broad hat to cover his moderate length red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Doctor, Adam learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Doctor.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Attractive, Job, In love, Immigrant. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Adam Marley, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Citrine (40 gp). Freshwater pearl (11 gp). Azurite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Breeden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his chestnut hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Fearful, Disease. Bonds: Attractive, Enemies, Nature. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Arnold Breeden, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: When he was but 6 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He was granted divine powers by his dying brother.

Motivation: He is content; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Trym Kendall, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 20000 cp. Tourmaline (150 gp). Blue star sapphire (400 gp). Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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