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NPC Generator

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Advanced [show]


Patrick Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green painted combat armor at almost all times. His silver hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Patrick Spalding, Male Human Sorcerer 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Solid gold idol (500 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His moppish blonde hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Alex was born the youngest of three triplets. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He would like to get married and retire; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker. Bonds: Family, Guardian, Has a crush. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Alex Gresham, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 17 (+3)5 (-3)
Skills Acrobatics +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Red garnet (130 gp).


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries a battered falchion and tarnished bastard sword as well. He has done his best to style his silver hair to look like a famous performer. His gray eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of philosophers.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Fighting, Extrovert, Gifted. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

John Denholm, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)13 (+1) 4 (-3)10 (+0)
Skills Animal Handling -1, Perception -1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Emerald (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. His eyes are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Richard was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Richard Hayley, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His hair is brown, silky, and of moderate length. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Bowyer.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Attractive, Job, Military. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Richard Brandon, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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