Gilbert Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He carries with him a set of flails on his belt, each one with a aquamarine on the hilt. His white hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.
History: Gilbert was born the youngest of three triplets. In his youth he was a Body Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Fighting. Flaws: PTSD. Bonds: Nature, Military, Family. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Geoffrey Bristol, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a violet top hat and violet clothes. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Tailor business at a young age. He worked as a nervous Tailor and found it very stressful. He struck the Tailor job and began his own company from there.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined, Extrovert. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Half-Plate.
Arnold Preston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears black trousers with green and pastel striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Joker, Gifted, Athletic. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Hayley, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Animals are drawn to him, and he is able to talk to them.
History: When he was but 3 years old his parents immigrated from the south. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has never given up on his poetry dream.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.
Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Theodoric Barlow, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Ruler. He wears a feathered hat to cover his moderate length black hair. His brown eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle
Flaws: Depressed, Forgetful. Bonds: Adventurer, Slave, Family. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. An abacus with copper, silver and gold markers (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!