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NPC Generator

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Advanced [show]


Balimaar Camden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black costume with the symbols of death on his torso. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Tanner profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Ruler.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Camden, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Alex Crawford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and blue handkerchief worn on his right side. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. His eyes are brown and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Impeccable, Athletic. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Crawford, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 3 Tanglefoot bags.


Social Check DCs


Hunter Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black tunic with green highlights, and long pastel pants that bunch up around his shoes. He has no hair. This hazel eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Hunter Beitz, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Tiger eye turquoise (13 gp). Silver pearl (130 gp).


Social Check DCs


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He typically wears green cloth garments or leather armor. His blonde hair is cut short. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family, Immigrant. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Trym Brent, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He has moderate length blonde hair. He has a dull look in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Tanner profession.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: To end his boredom; and he uses money and sex appeal to get what he needs

Flaws: Mundane. Bonds: Rich, Job, Attractive. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Marleigh, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs

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