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Advanced [show]


Adelard Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green tunic with red highlights, and long tan pants that bunch up around his shoes. His silver hair is heavily combed to the left. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Hailey, Male Human Expert 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)6 (-2) 9 (-1)10 (+0)
Skills Religion +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Pink pearl (40 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Alby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy brown hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Cartwright, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Alby, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 6000 cp.


Social Check DCs


Trym Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He has a large pastel mantle and cape that has been intricately interwoven into his black robe. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Trym Home, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 sp. Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a sai on his belt. He is physically well-built. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Randal was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Fighting, Philantrophist, Artistic. Flaws: Impulsive. Bonds: Family. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Randal Chester, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2200 sp. A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs


Tim Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He keeps his chestnut hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Tim hails from a village terrorized by drow. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by drow. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Impulsive. Bonds: Enemies, Debt, Adventurer. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Tim Tattersall, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Insight +2, Stealth +7
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Alexandrite (1200 gp). Moss agate (6 gp).


Social Check DCs

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