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NPC Generator

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Advanced [show]


Gomory Royston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Spy. He has a slight overbite and is overall scrawny. He has styled his silver hair well, parting it to the right. His eyes are gray and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spy.

Motivation: To be a Mortician again.

Ideals: Impeccable, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Gomory Royston, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Balimaar has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict, Disease. Bonds: Enemies, Adventurer. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Wheatley, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 10000 cp.


Social Check DCs


Wymar Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown broad hat and brown clothes. His brown hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Rich. Occupation: Miner

Voice: Raspy

Attributes [hide]

Wymar Walcott, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 14 (+2)9 (-1)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Black star sapphire (1500 gp).


Social Check DCs


Manfred Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His head has been shaved. He has violet eyes and a blue hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Lancaster, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely grey suit with white socks and a vest with buckled shoes. He wears his chestnut hair up in a very large beehive style do. His eyes are green.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.

Motivation: Wants his loneliness to end; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer, Has a crush. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Tindall, Male Human Cleric 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 28000 cp.


Social Check DCs

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