Solomon Atherton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted divine powers by his dying sister.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Athletic, Justice, Gifted. Flaws: Ugly, PTSD. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 77 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
Possessions: 13000 sp. 1 Minor magic item.
Alexandre Shirley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear green clothing when he does not wear armor. His skin is also unnaturally pale. His hair is cut close to his head. His face is scarred and worn.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Ugly, Shy, Impulsive. Bonds: Religious, Military. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 19000 sp. Tourmaline (40 gp). Jet (40 gp).
Bernard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has a hunchback. He sports a flattop hair cut. His eyes are blue and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments
History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying brother.
Motivation: Money/treasure.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (1300 gp). Malachite (5 gp). Fiery yellow corundum (1400 gp).
Roger Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. With a patchy blonde beard and wild blonde hair. He has a dull look in his amber eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Roger lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and to be a tailor again
Ideals: Athletic, Joker, Optimist. Flaws: Impulsive. Bonds: Job, Family. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 900 gp.
Drogo Byron, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak, and sports empty pouches on his belt. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west to a Barkeep, Drogo learned a great deal about his mother's area of expertise. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Barkeep job and began his own company from there.
Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out
Bonds: Adventurer, Has a crush, Job, Slave. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
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