Justin Shirley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. He has shaved his head bald. He has hazel eyes.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Justin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Guy Marlowe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, violet cloak, and a wedding ring on his left hand. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Navigator. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the ruined castle and found the beat up halberd and armor he uses now. He has worked as a Navigator like his father before him.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: In love, Job, Slave, Nature, Religious. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1300 sp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.
Thomas Richie, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and retire the richest man in the north
Ideals: Entrepeneur, Artistic. Flaws: Selfish, Disease, Racist. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Rhodochrosite (5 gp). Black star sapphire (1200 gp). Red spinel (70 gp). Eye agate (5 gp). 1 Minor magic item.
Drogo Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is red and curly. His eyes are a pleasant amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.
History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Optimist, Professionalism, Persistence. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Chad Chester, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears brown cloth garments or leather armor, he is not a threatening figure. He has chestnut hair. His eyes are green and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He plays an instrument quite well.
History: He got into the Apothecary business at a young age. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.
Motivation: Further expansion of business.
Ideals: Artistic. Bonds: Job, Military, Has a crush. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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