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NPC Generator

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Advanced [show]


Hugh Haley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and is pretty ugly. He keeps his auburn hair in a flapper bob. He has amber eyes and a yellow hat with a brown feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Hugh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hugh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hugh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy, Disease. Bonds: Adventurer, Religious. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Hugh Haley, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Sydney, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears professional attire. He has done his best to style his red hair to look like a famous performer. He has a tattooed face.

Personality: Eccentric and domineering, Richard will drive conversation. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure.

Ideals: Extrovert, Persistence. Bonds: Attractive, Adventurer, Rich. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Sydney, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Clerebold Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. His golden hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Adventurer, Mentor, In love. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Harper, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)7 (-2) 7 (-2)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Nash, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with Stetson hat. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Gifted, Artistic. Bonds: Rich, Job. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Charles Nash, Male Human Wizard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Terran, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 200 gp.


Social Check DCs


Justin Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Justin's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Justin Dryden, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp. Carnelian (50 gp). Obsidian (13 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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