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NPC Generator

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Advanced [show]


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky black painted plate armor. His white hair is cut short. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Interpreter in town.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Sensitive. Bonds: Job, Rich, Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Balimaar Palomarez, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Theodoric Hayley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a green costume with the symbols of the four houses of cards on his torso. With bright brown hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Hayley, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: John was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Persistence. Flaws: Antagonistic, Insane, Secretive. Bonds: Rich. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

John Asheton, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Everard Myerscough, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3100 sp.


Social Check DCs


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His brown hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Nicholas has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Logical. Flaws: Ugly, Mundane, Disease, Insomniac. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Nicholas Gracey, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 300 gp. Chrysoberyl (130 gp). Freshwater pearl (13 gp).


Social Check DCs

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